CASTLE
PANIC
Fireside Games/1-6 Players/Ages 10 and
up/Play Time: 60 minutes
Have fun defending the castle.
Castle Panic is a family game where
players work cooperatively to defend the castle walls from a horde of oncoming
monsters. Through careful planning,
smart trading, and some sheer luck you just might succeed!
The Board
Inside the box you will find a nice,
durable board. The layout is simple, and
once you are familiar with the rules it will just “click” and make sense. I also like how the developers have included
some necessary information (order of play and special rules for the “boss”
monsters) at the corners of the board.
It is easy to read these rules, but they are out of the way enough so as
not to detract from the visual appeal.
Besides the board, you will find two
types of cards: the player aid card (always nice for newbies) and the action
cards. All cards are of average quality,
with a slightly cartoony but fitting art style.
Finally, you have the cardboard playing
pieces. There are the castle pieces
themselves, six towers and six outer walls, which have plastic bases you attach
to help them stand upright. Then there
are the monster tokens and a few other “special” pieces such as tar and wall
fortifiers.
The Game
The board is set up with six sections
spread out in a hexagon. Each of these
sections are color coordinated (green, blue, and red). There are two parts of the hexagon in each
color. To set up the board, players must
place their six castle towers in the center of the board to form a
hexagon. Next, you set up the castle’s
outer walls around said tower. This is
the castle that everyone will work together to protect.
After doing this, a monster is placed at
the outer edge of the playing field in each section. You start with three goblins, two orcs, and
one troll. However, as the game goes on,
more and more monsters will be introduced, and they will march upon the castle,
trying to destroy it.
The monsters start out in the
forest. After each turn the monsters
move one space closer to the castle beginning with the “Archer” ring, followed
by the “Knight” ring, and then, finally, the “Swordsman” ring. After that they will be right up against your
castle wall, which they will destroy.
Once that happens, they will be inside your castle and will begin
destroying your tower. If they manage to
make it all the way to the center of the board, through your defensive outer
wall, and then wreck all six towers, you lose the game.
Luckily you have some defenses! Each player has cards in his or her hand that
can be used to attack the beasts. You
might, for instance, have a “Blue Archer.”
This card can be played to hit (or kill, depending on the monster’s
strength) a monster in the blue “Archer” ring.
A “Green Knight?” Play him to hit
a monster in the green “Knight” ring.
You get the idea.
Your turn goes something like this:
1. Draw Cards until you have a full hand
(this varies depending on the number of players);
2. Discard a card and draw one (in case
you have nothing good to play);
3. Trade cards with another player;
4. Play as many cards as you can;
5. Move all monsters up one ring closer to
the castle; and
6. Draw and place two new monsters on the
board.
As you can see, unless you kill several
monsters EVERY turn (not likely), you will soon have a board full of
beasts. This is why it is very important
to play together as a team. If all of
the monsters are in the “Archer” ring and I have no archers then I need to
trade for one. And maybe, if I’m lucky,
I can make sure that whatever I give in return will play when it is THAT
player’s turn. You really need to plan
ahead and play cards carefully.
On top of all of this, there are special
ability cards and stronger boss monsters that add to the strategy and
challenge.
The Verdict
I really enjoy this game. It is a game that plays well with all
ages. The strategy is somewhat light,
but it is there. I also like the fact
that it plays up to six people, since I usually have five in my gaming
group. Both my children and friends enjoy
it.
The components are nice. It consists of lots of cardboard, but the
artwork is fitting. I personally would
have preferred plastic towers or monster figurines.
As far as cons? I suppose children might get frustrated if
they lose too often (which can happen).
At the same time, “hardcore” gamers might find it a bit too easy. If you enjoy cooperative games then you
should definitely check it out.
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